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niklas
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rwu_particles_informatikprojekt
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rwu_particles_informatikpro...
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shaders
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FragmentShader.glsl
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Shader
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#version 460 core
Shader
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in vec3 col;
out vec4 colOut;
Shader
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Shader
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void main(void)
Shader
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{
Shader
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colOut = vec4(col, 1);
Shader
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}
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