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did vulkan stuff

This commit is contained in:
Niklas Birk 2020-03-16 21:21:04 +01:00
parent 8fa5172e3e
commit 1d10921b75
8 changed files with 350 additions and 346 deletions

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@ -2,11 +2,13 @@ cmake_minimum_required(VERSION 3.15)
project(Informatikprojekt C) project(Informatikprojekt C)
set(CMAKE_C_STANDARD 11) set(CMAKE_C_STANDARD 11)
set(PROJECT_SOURCES particlesystem.h particlesystem.c init.h initOpenGL.h initOpenGL.c glad/src/glad.c) set(PROJECT_SOURCES particlesystem.h particlesystem.c def.h)
set(PROJECT_SOURCES_OPENGL ${PROJECT_SOURCES} initOpenGL.h initOpenGL.c def.h glad/src/glad.c)
set(PROJECT_SOURCES_VULKAN ${PROJECT_SOURCES} initVulkan.h initVulkan.c)
add_executable(Informatikprojekt cpuMain.c ${PROJECT_SOURCES}) add_executable(Informatikprojekt cpuMain.c ${PROJECT_SOURCES_OPENGL})
add_executable(Informatikprojekt_OpenGL openglMain.c ${PROJECT_SOURCES}) add_executable(Informatikprojekt_OpenGL openglMain.c ${PROJECT_SOURCES_OPENGL})
add_executable(Informatikprojekt_Vulkan vulkanMain.c ${PROJECT_SOURCES}) add_executable(Informatikprojekt_Vulkan vulkanMain.c ${PROJECT_SOURCES_VULKAN})
# Vulkan # Vulkan
find_package(Vulkan REQUIRED) find_package(Vulkan REQUIRED)

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@ -1,12 +1,8 @@
#include "particlesystem.h" #include "particlesystem.h"
#include "initOpenGL.h" #include "initOpenGL.h"
#include "def.h"
#define PARTICLE_AMOUNT 1000 #define PARTICLE_AMOUNT 1000
#define WIDTH 800
#define HEIGHT 800
#define UPPER_AGE 250
#define LOWER_AGE 60
void calcPos(particle *p, float dt); void calcPos(particle *p, float dt);
void calcCol(particle *p); void calcCol(particle *p);

5
def.h Normal file
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@ -0,0 +1,5 @@
#define WIDTH 800
#define HEIGHT 800
#define UPPER_AGE 250
#define LOWER_AGE 60

0
init.h
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292
initVulkan.c Normal file
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@ -0,0 +1,292 @@
#include "initVulkan.h"
int initVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, GLFWwindow *window,
VkSwapchainKHR *swapChain, VkImageView *imageViews, uint32_t *amountImages)
{
// VkApplicationInfo
VkApplicationInfo appInfo;
initAppInfo(&appInfo);
// VkInstanceCreateInfo
uint32_t amountOfLayers;
vkEnumerateInstanceLayerProperties(&amountOfLayers, NULL);
VkLayerProperties layers[amountOfLayers];
vkEnumerateInstanceLayerProperties(&amountOfLayers, layers);
VkInstanceCreateInfo instanceInfo;
initCreateInfo(&appInfo, &instanceInfo);
// Vulkan Instance
ASSERT_VK_SUCCESS(vkCreateInstance(&instanceInfo, NULL, vkInstance))
// Get physical device
uint32_t amountOfPhysicalDevices = 0;
ASSERT_VK_SUCCESS(vkEnumeratePhysicalDevices(*vkInstance, &amountOfPhysicalDevices, NULL)) // Let fill amount first automatically
VkPhysicalDevice physicalDevices[amountOfPhysicalDevices]; // create array for physical devices
ASSERT_VK_SUCCESS(vkEnumeratePhysicalDevices(*vkInstance, &amountOfPhysicalDevices, physicalDevices)) // Call again with array
// Create Window Surface
ASSERT_VK_SUCCESS(glfwCreateWindowSurface(*vkInstance, window, NULL, surface))
printStats(&physicalDevices[0], surface);
// Queue info
VkDeviceQueueCreateInfo queueInfo;
initQueueInfo(&queueInfo);
// Device info
VkPhysicalDeviceFeatures usedFeatures = {};
VkDeviceCreateInfo deviceInfo;
initDeviceInfo(&queueInfo, &deviceInfo, &usedFeatures);
// Logical device
ASSERT_VK_SUCCESS(vkCreateDevice(physicalDevices[0], &deviceInfo, NULL, device))
// Queue
VkQueue queue;
vkGetDeviceQueue(*device, 0, 0, &queue);
// Swap chain support
VkBool32 swapChainSupport;
ASSERT_VK_SUCCESS(vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevices[0], 0, *surface, &swapChainSupport))
if (!swapChainSupport)
{
printf("Swap chain not supported!");
return FAILURE;
}
// Swap chain info
VkSwapchainCreateInfoKHR swapChainCreateInfo;
initSwapChainInfo(&swapChainCreateInfo, surface);
// Swap chain
ASSERT_VK_SUCCESS(vkCreateSwapchainKHR(*device, &swapChainCreateInfo, NULL, swapChain))
// Swap chain images
vkGetSwapchainImagesKHR(*device, *swapChain, amountImages, NULL);
VkImage swapChainImages[*amountImages];
ASSERT_VK_SUCCESS(vkGetSwapchainImagesKHR(*device, *swapChain, amountImages, swapChainImages))
// Image view
imageViews = malloc(*amountImages * sizeof(VkImageView));
VkImageViewCreateInfo imageViewInfo;
for (int i = 0; i < *amountImages; i++)
{
initImageViewInfo(&imageViewInfo, swapChainImages, i);
ASSERT_VK_SUCCESS(vkCreateImageView(*device, &imageViewInfo, NULL, &imageViews[i]))
}
return SUCCESS;
}
void initAppInfo(VkApplicationInfo *appInfo)
{
appInfo->sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo->pNext = NULL;
appInfo->pApplicationName = APP_NAME;
appInfo->applicationVersion = APP_VERSION;
appInfo->pEngineName = ENGINE_NAME;
appInfo->engineVersion = ENGINE_VERSION;
appInfo->apiVersion = VK_API_VERSION_1_1;
}
void initCreateInfo(VkApplicationInfo *appInfo, VkInstanceCreateInfo *instanceInfo)
{
GLuint amountOfGLFWExtensions;
const char **glfwExtensions = glfwGetRequiredInstanceExtensions(&amountOfGLFWExtensions);
instanceInfo->sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instanceInfo->pNext = NULL;
instanceInfo->flags = 0;
instanceInfo->pApplicationInfo = appInfo;
instanceInfo->enabledLayerCount = 0;
instanceInfo->ppEnabledLayerNames = NULL;
instanceInfo->enabledExtensionCount = amountOfGLFWExtensions;
instanceInfo->ppEnabledExtensionNames = glfwExtensions;
}
void initQueueInfo(VkDeviceQueueCreateInfo *queueInfo)
{
queueInfo->sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueInfo->pNext = NULL;
queueInfo->flags = 0;
queueInfo->queueFamilyIndex = 0;
queueInfo->queueCount = 1;
queueInfo->pQueuePriorities = NULL;
}
void initDeviceInfo(VkDeviceQueueCreateInfo *queueInfo, VkDeviceCreateInfo *deviceInfo, VkPhysicalDeviceFeatures *features)
{
const char *deviceExtensions[1] = { VK_KHR_SWAPCHAIN_EXTENSION_NAME };
deviceInfo->sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
deviceInfo->pNext = NULL;
deviceInfo->flags = 0;
deviceInfo->queueCreateInfoCount = 1;
deviceInfo->pQueueCreateInfos = queueInfo;
deviceInfo->enabledLayerCount = 0;
deviceInfo->ppEnabledLayerNames = NULL;
deviceInfo->enabledExtensionCount = 1;
deviceInfo->ppEnabledExtensionNames = deviceExtensions;
deviceInfo->pEnabledFeatures = features;
}
void initSwapChainInfo(VkSwapchainCreateInfoKHR *swapChainCreateInfo, VkSurfaceKHR *surface)
{
VkExtent2D imageExtent = { WIDTH, HEIGHT };
swapChainCreateInfo->sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
swapChainCreateInfo->pNext = NULL;
swapChainCreateInfo->flags = 0;
swapChainCreateInfo->surface = *surface;
swapChainCreateInfo->minImageCount = 1;
swapChainCreateInfo->imageFormat = VK_FORMAT_B8G8R8A8_UNORM;
swapChainCreateInfo->imageColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
swapChainCreateInfo->imageExtent = imageExtent;
swapChainCreateInfo->imageArrayLayers = 1;
swapChainCreateInfo->imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
swapChainCreateInfo->imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
swapChainCreateInfo->queueFamilyIndexCount = 0;
swapChainCreateInfo->pQueueFamilyIndices = NULL;
swapChainCreateInfo->preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
swapChainCreateInfo->compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
swapChainCreateInfo->presentMode = VK_PRESENT_MODE_FIFO_KHR;
swapChainCreateInfo->clipped = VK_FALSE;
swapChainCreateInfo->oldSwapchain = VK_NULL_HANDLE;
}
void initImageViewInfo(VkImageViewCreateInfo *imageViewInfo, VkImage *swapChainImages, int index)
{
VkComponentMapping componentMapping = {
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY
};
VkImageSubresourceRange subresourceRange = {
VK_IMAGE_ASPECT_COLOR_BIT,0, 1, 0, 1
};
imageViewInfo->sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
imageViewInfo->pNext = NULL;
imageViewInfo->flags = 0;
imageViewInfo->image = swapChainImages[index];
imageViewInfo->viewType = VK_IMAGE_VIEW_TYPE_2D;
imageViewInfo->format = VK_FORMAT_B8G8R8A8_UNORM;
imageViewInfo->components = componentMapping;
imageViewInfo->subresourceRange = subresourceRange;
}
void shutdownVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, VkSwapchainKHR *swapChain,
VkImageView *imageViews, uint32_t amountImages)
{
vkDeviceWaitIdle(*device);
for (int i = 0; i < amountImages; i++)
{
vkDestroyImageView(*device, imageViews[i], NULL);
}
vkDestroySwapchainKHR(*device, *swapChain, NULL);
vkDestroySurfaceKHR(*vkInstance, *surface, NULL);
vkDestroyDevice(*device, NULL);
vkDestroyInstance(*vkInstance, NULL);
}
void shutdownGLFW(GLFWwindow *window)
{
glfwDestroyWindow(window);
glfwTerminate();
}
void printStats(VkPhysicalDevice *physicalDevice, VkSurfaceKHR *surface)
{
// Device Properties
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(*physicalDevice, &properties);
printf("--------- DEVICE PROPERTIES ---------\n");
uint32_t apiVersion = properties.apiVersion;
printf("Name: %s\n", properties.deviceName);
printf("API Version: %d.%d.%d\n", VK_VERSION_MAJOR(apiVersion), VK_VERSION_MINOR(apiVersion), VK_VERSION_PATCH(apiVersion));
// Features
VkPhysicalDeviceFeatures features;
vkGetPhysicalDeviceFeatures(*physicalDevice, &features);
printf("\n--------- FEATURES ---------\n");
printf("Geometry Shader: %s\n", (BOOL_LITERAL(features.geometryShader)));
printf("Tessellation Shader: %s\n", (BOOL_LITERAL(features.tessellationShader)));
// Memory Properties
VkPhysicalDeviceMemoryProperties memoryProperties;
vkGetPhysicalDeviceMemoryProperties(*physicalDevice, &memoryProperties);
printf("\n--------- MEMORY PROPERTIES ---------\n");
printf("Heapsize: %llu Byte / %f GiB\n", memoryProperties.memoryHeaps->size,
(HUMAN_READABLE(memoryProperties.memoryHeaps->size)));
// Queue Properties
uint32_t amountQueueFamilies = 0;
vkGetPhysicalDeviceQueueFamilyProperties(*physicalDevice, &amountQueueFamilies, NULL);
VkQueueFamilyProperties familyProperties[amountQueueFamilies];
vkGetPhysicalDeviceQueueFamilyProperties(*physicalDevice, &amountQueueFamilies, familyProperties);
printf("\n--------- QUEUE PROPERTIES ---------\n");
printf("Queue Families Amount: %d\n", amountQueueFamilies);
for (int i = 0; i < amountQueueFamilies; i++)
{
printf("-- Queue Family #%d --\n", i);
printf(" Graphics bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0)));
printf(" Compute bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_COMPUTE_BIT) != 0)));
printf(" Transfer bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_TRANSFER_BIT) != 0)));
printf(" Sparse Binding bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT) != 0)));
printf(" Queue Count: %d\n", familyProperties[i].queueCount);
}
// Surface Capabilities
VkSurfaceCapabilitiesKHR surfaceCapabilities;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(*physicalDevice, *surface, &surfaceCapabilities);
printf("\n--------- SURFACE CAPABILITIES ---------\n");
printf(" Min Image Count: %d\n", surfaceCapabilities.minImageCount);
printf(" Max Image Count: %d\n", surfaceCapabilities.maxImageCount);
printf(" Current Extent: (%d; %d)\n", surfaceCapabilities.currentExtent.width, surfaceCapabilities.currentExtent.height);
printf(" Min Image Extent: (%d; %d)\n", surfaceCapabilities.minImageExtent.width, surfaceCapabilities.minImageExtent.height);
printf(" Max Image Extent: (%d; %d)\n", surfaceCapabilities.maxImageExtent.width, surfaceCapabilities.maxImageExtent.height);
printf(" Max Image Array Layers: %d\n", surfaceCapabilities.maxImageArrayLayers);
printf(" Supported Transforms: %d\n", surfaceCapabilities.supportedTransforms);
printf(" Current Transform: %d\n", surfaceCapabilities.currentTransform);
printf(" Supported Composite Alpha: %d\n", surfaceCapabilities.supportedCompositeAlpha);
printf(" Supported Usage Flags: %d\n", surfaceCapabilities.supportedUsageFlags);
// Surface Formats
uint32_t amountFormats;
vkGetPhysicalDeviceSurfaceFormatsKHR(*physicalDevice, *surface, &amountFormats, NULL);
VkSurfaceFormatKHR formats[amountFormats];
vkGetPhysicalDeviceSurfaceFormatsKHR(*physicalDevice, *surface, &amountFormats, formats);
printf("\n--------- SURFACE FORMATS ---------\n");
printf("Surface Formats Amount: %d\n", amountFormats);
for (int i = 0; i < amountFormats; i++)
{
printf("-- Surface Format #%d --\n", i);
printf(" Format: %d\n", formats[i].format);
}
// Presentation Modes
uint32_t amountPresentModes;
vkGetPhysicalDeviceSurfacePresentModesKHR(*physicalDevice, *surface, &amountPresentModes, NULL);
VkPresentModeKHR presentModes[amountPresentModes];
vkGetPhysicalDeviceSurfacePresentModesKHR(*physicalDevice, *surface, &amountPresentModes, presentModes);
printf("\n--------- PRESENTATION MODES ---------\n");
printf("Presentation Modes Amount: %d\n", amountPresentModes);
for (int i = 0; i < amountPresentModes; ++i)
{
printf("-- Present Mode #%d --\n", i);
printf(" Mode: %d\n", presentModes[i]);
}
}

42
initVulkan.h Normal file
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@ -0,0 +1,42 @@
#include <stdio.h>
#include <malloc.h>
#include "vulkan/vulkan.h"
#define GLFW_INCLUDE_VULKAN
#include "GLFW/glfw3.h"
#include "def.h"
#define APP_NAME "Informatikprojekt - Vulkan"
#define APP_VERSION VK_MAKE_VERSION(0, 0, 0)
#define ENGINE_NAME "rwu_particles"
#define ENGINE_VERSION VK_MAKE_VERSION(0, 0, 0)
#define SUCCESS 0
#define FAILURE -1
#define ASSERT_SUCCESS(res)\
if (res != SUCCESS) { printf("Error-Code: %d", res); return FAILURE; }
#define ASSERT_VK_SUCCESS(res)\
if (res != VK_SUCCESS) { printf("Error-Code: %d", res); return FAILURE; }
#define ASSERT_GLFW_SUCCESS(res)\
if (res != GLFW_TRUE) { printf("Error-Code: %d", res); return FAILURE; }
#define BOOL_LITERAL(val)\
val ? "True" : "False"
#define HUMAN_READABLE(val)\
val * 9.313226e-10
int initVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, GLFWwindow *window,
VkSwapchainKHR *swapChain, VkImageView *imageViews, uint32_t *amountImages);
void initAppInfo(VkApplicationInfo *appInfo);
void initCreateInfo(VkApplicationInfo *appInfo, VkInstanceCreateInfo *instanceInfo);
void initQueueInfo(VkDeviceQueueCreateInfo *queueInfo);
void initDeviceInfo(VkDeviceQueueCreateInfo *queueInfo, VkDeviceCreateInfo *deviceInfo, VkPhysicalDeviceFeatures *features);
void initImageViewInfo(VkImageViewCreateInfo *imageViewInfo, VkImage *swapChainImages, int index);
void printStats(VkPhysicalDevice *physicalDevice, VkSurfaceKHR *surface);
void initSwapChainInfo(VkSwapchainCreateInfoKHR *swapChainCreateInfo, VkSurfaceKHR *surface);
void shutdownVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, VkSwapchainKHR *swapChain,
VkImageView *imageViews, uint32_t amountImages);
void shutdownGLFW(GLFWwindow *window);

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@ -1,9 +1,8 @@
#include "particlesystem.h" #include "particlesystem.h"
#include "initOpenGL.h" #include "initOpenGL.h"
#include "def.h"
#define PARTICLE_AMOUNT 1000000 #define PARTICLE_AMOUNT 1000000
#define WIDTH 800
#define HEIGHT 800
int main() int main()
{ {

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@ -1,46 +1,6 @@
#include <malloc.h>
#include <stdio.h> #include <stdio.h>
#include "vulkan/vulkan.h"
#define GLFW_INCLUDE_VULKAN #include "initVulkan.h"
#include "GLFW/glfw3.h"
#define APP_NAME "Vulkan Tutorial"
#define APP_VERSION VK_MAKE_VERSION(0, 0, 0)
#define ENGINE_NAME "Memobio Game Engine"
#define ENGINE_VERSION VK_MAKE_VERSION(0, 0, 0)
#define SUCCESS 0
#define FAILURE -1
#define ASSERT_SUCCESS(res)\
if (res != SUCCESS) { printf("Error-Code: %d", res); return FAILURE; }
#define ASSERT_GLFW_SUCCESS(res)\
if (res != GLFW_TRUE) { printf("Error-Code: %d", res); return FAILURE; }
#define ASSERT_VK_SUCCESS(res)\
if (res != VK_SUCCESS) { printf("Error-Code: %d", res); return FAILURE; }
#define BOOL_LITERAL(val)\
val ? "True" : "False"
#define HUMAN_READABLE(val)\
val * 9.313226e-10
#define WIDTH 500
#define HEIGHT 500
int initVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, GLFWwindow *window,
VkSwapchainKHR *swapChain, VkImageView *imageViews, uint32_t *amountImages);
void initAppInfo(VkApplicationInfo *appInfo);
void initCreateInfo(VkApplicationInfo *appInfo, VkInstanceCreateInfo *instanceInfo);
void initQueueInfo(VkDeviceQueueCreateInfo *queueInfo);
void initDeviceInfo(VkDeviceQueueCreateInfo *queueInfo, VkDeviceCreateInfo *deviceInfo, VkPhysicalDeviceFeatures *features);
void initImageViewInfo(VkImageViewCreateInfo *imageViewInfo, VkImage *swapChainImages, int index);
void printStats(VkPhysicalDevice *physicalDevice, VkSurfaceKHR *surface);
void initSwapChainInfo(VkSwapchainCreateInfoKHR *swapChainCreateInfo, VkSurfaceKHR *surface);
void shutdownVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, VkSwapchainKHR *swapChain,
VkImageView *imageViews, uint32_t amountImages);
void shutdownGLFW(GLFWwindow *window);
int main() int main()
{ {
@ -48,14 +8,14 @@ int main()
VkDevice device; VkDevice device;
VkSurfaceKHR surface; VkSurfaceKHR surface;
VkSwapchainKHR swapChain; VkSwapchainKHR swapChain;
VkImageView *imageViews = NULL; VkImageView *imageViews;
uint32_t amountImages; uint32_t amountImages;
// GLFW // GLFW
ASSERT_GLFW_SUCCESS(glfwInit()) ASSERT_GLFW_SUCCESS(glfwInit())
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
GLFWwindow *window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan Particlesystem", NULL, NULL); GLFWwindow *window = glfwCreateWindow(WIDTH, HEIGHT, "Informatikprojekt - Vulkan", NULL, NULL);
// Init Vulkan // Init Vulkan
ASSERT_SUCCESS(initVulkan(&vkInstance, &device, &surface, window, &swapChain, imageViews, &amountImages)) ASSERT_SUCCESS(initVulkan(&vkInstance, &device, &surface, window, &swapChain, imageViews, &amountImages))
@ -74,295 +34,3 @@ int main()
return SUCCESS; return SUCCESS;
} }
int initVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, GLFWwindow *window,
VkSwapchainKHR *swapChain, VkImageView *imageViews, uint32_t *amountImages)
{
// VkApplicationInfo
VkApplicationInfo appInfo;
initAppInfo(&appInfo);
// VkInstanceCreateInfo
uint32_t amountOfLayers;
vkEnumerateInstanceLayerProperties(&amountOfLayers, NULL);
VkLayerProperties layers[amountOfLayers];
vkEnumerateInstanceLayerProperties(&amountOfLayers, layers);
VkInstanceCreateInfo instanceInfo;
initCreateInfo(&appInfo, &instanceInfo);
// Vulkan Instance
ASSERT_VK_SUCCESS(vkCreateInstance(&instanceInfo, NULL, vkInstance))
// Get physical device
uint32_t amountOfPhysicalDevices = 0;
ASSERT_VK_SUCCESS(vkEnumeratePhysicalDevices(*vkInstance, &amountOfPhysicalDevices, NULL)) // Let fill amount first automatically
VkPhysicalDevice physicalDevices[amountOfPhysicalDevices]; // create array for physical devices
ASSERT_VK_SUCCESS(vkEnumeratePhysicalDevices(*vkInstance, &amountOfPhysicalDevices, physicalDevices)) // Call again with array
// Create Window Surface
ASSERT_VK_SUCCESS(glfwCreateWindowSurface(*vkInstance, window, NULL, surface))
printStats(&physicalDevices[0], surface);
// Queue info
VkDeviceQueueCreateInfo queueInfo;
initQueueInfo(&queueInfo);
// Device info
VkPhysicalDeviceFeatures usedFeatures = {};
VkDeviceCreateInfo deviceInfo;
initDeviceInfo(&queueInfo, &deviceInfo, &usedFeatures);
// Logical device
ASSERT_VK_SUCCESS(vkCreateDevice(physicalDevices[0], &deviceInfo, NULL, device))
// Queue
VkQueue queue;
vkGetDeviceQueue(*device, 0, 0, &queue);
// Swap chain support
VkBool32 swapChainSupport;
ASSERT_VK_SUCCESS(vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevices[0], 0, *surface, &swapChainSupport))
if (!swapChainSupport)
{
printf("Swap chain not supported!");
return FAILURE;
}
// Swap chain info
VkSwapchainCreateInfoKHR swapChainCreateInfo;
initSwapChainInfo(&swapChainCreateInfo, surface);
// Swap chain
ASSERT_VK_SUCCESS(vkCreateSwapchainKHR(*device, &swapChainCreateInfo, NULL, swapChain))
// Swap chain images
vkGetSwapchainImagesKHR(*device, *swapChain, amountImages, NULL);
VkImage swapChainImages[*amountImages];
ASSERT_VK_SUCCESS(vkGetSwapchainImagesKHR(*device, *swapChain, amountImages, swapChainImages))
// Image view
imageViews = malloc(*amountImages * sizeof(VkImageView));
VkImageViewCreateInfo imageViewInfo;
for (int i = 0; i < *amountImages; i++)
{
initImageViewInfo(&imageViewInfo, swapChainImages, i);
ASSERT_VK_SUCCESS(vkCreateImageView(*device, &imageViewInfo, NULL, &imageViews[i]))
}
return SUCCESS;
}
void initAppInfo(VkApplicationInfo *appInfo)
{
appInfo->sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo->pNext = NULL;
appInfo->pApplicationName = APP_NAME;
appInfo->applicationVersion = APP_VERSION;
appInfo->pEngineName = ENGINE_NAME;
appInfo->engineVersion = ENGINE_VERSION;
appInfo->apiVersion = VK_API_VERSION_1_1;
}
void initCreateInfo(VkApplicationInfo *appInfo, VkInstanceCreateInfo *instanceInfo)
{
GLuint amountOfGLFWExtensions;
const char **glfwExtensions = glfwGetRequiredInstanceExtensions(&amountOfGLFWExtensions);
instanceInfo->sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instanceInfo->pNext = NULL;
instanceInfo->flags = 0;
instanceInfo->pApplicationInfo = appInfo;
instanceInfo->enabledLayerCount = 0;
instanceInfo->ppEnabledLayerNames = NULL;
instanceInfo->enabledExtensionCount = amountOfGLFWExtensions;
instanceInfo->ppEnabledExtensionNames = glfwExtensions;
}
void initQueueInfo(VkDeviceQueueCreateInfo *queueInfo)
{
queueInfo->sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueInfo->pNext = NULL;
queueInfo->flags = 0;
queueInfo->queueFamilyIndex = 0;
queueInfo->queueCount = 1;
queueInfo->pQueuePriorities = NULL;
}
void initDeviceInfo(VkDeviceQueueCreateInfo *queueInfo, VkDeviceCreateInfo *deviceInfo, VkPhysicalDeviceFeatures *features)
{
const char *deviceExtensions[1] = { VK_KHR_SWAPCHAIN_EXTENSION_NAME };
deviceInfo->sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
deviceInfo->pNext = NULL;
deviceInfo->flags = 0;
deviceInfo->queueCreateInfoCount = 1;
deviceInfo->pQueueCreateInfos = queueInfo;
deviceInfo->enabledLayerCount = 0;
deviceInfo->ppEnabledLayerNames = NULL;
deviceInfo->enabledExtensionCount = 1;
deviceInfo->ppEnabledExtensionNames = deviceExtensions;
deviceInfo->pEnabledFeatures = features;
}
void initSwapChainInfo(VkSwapchainCreateInfoKHR *swapChainCreateInfo, VkSurfaceKHR *surface)
{
VkExtent2D imageExtent = { WIDTH, HEIGHT };
swapChainCreateInfo->sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
swapChainCreateInfo->pNext = NULL;
swapChainCreateInfo->flags = 0;
swapChainCreateInfo->surface = *surface;
swapChainCreateInfo->minImageCount = 1;
swapChainCreateInfo->imageFormat = VK_FORMAT_B8G8R8A8_UNORM;
swapChainCreateInfo->imageColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
swapChainCreateInfo->imageExtent = imageExtent;
swapChainCreateInfo->imageArrayLayers = 1;
swapChainCreateInfo->imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
swapChainCreateInfo->imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
swapChainCreateInfo->queueFamilyIndexCount = 0;
swapChainCreateInfo->pQueueFamilyIndices = NULL;
swapChainCreateInfo->preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
swapChainCreateInfo->compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
swapChainCreateInfo->presentMode = VK_PRESENT_MODE_FIFO_KHR;
swapChainCreateInfo->clipped = VK_FALSE;
swapChainCreateInfo->oldSwapchain = VK_NULL_HANDLE;
}
void initImageViewInfo(VkImageViewCreateInfo *imageViewInfo, VkImage *swapChainImages, int index)
{
VkComponentMapping componentMapping = {
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY
};
VkImageSubresourceRange subresourceRange = {
VK_IMAGE_ASPECT_COLOR_BIT,0, 1, 0, 1
};
imageViewInfo->sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
imageViewInfo->pNext = NULL;
imageViewInfo->flags = 0;
imageViewInfo->image = swapChainImages[index];
imageViewInfo->viewType = VK_IMAGE_VIEW_TYPE_2D;
imageViewInfo->format = VK_FORMAT_B8G8R8A8_UNORM;
imageViewInfo->components = componentMapping;
imageViewInfo->subresourceRange = subresourceRange;
}
void shutdownVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, VkSwapchainKHR *swapChain,
VkImageView *imageViews, uint32_t amountImages)
{
vkDeviceWaitIdle(*device);
for (int i = 0; i < amountImages; i++)
{
vkDestroyImageView(*device, imageViews[i], NULL);
}
vkDestroySwapchainKHR(*device, *swapChain, NULL);
vkDestroySurfaceKHR(*vkInstance, *surface, NULL);
vkDestroyDevice(*device, NULL);
vkDestroyInstance(*vkInstance, NULL);
}
void shutdownGLFW(GLFWwindow *window)
{
glfwDestroyWindow(window);
glfwTerminate();
}
void printStats(VkPhysicalDevice *physicalDevice, VkSurfaceKHR *surface)
{
// Device Properties
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(*physicalDevice, &properties);
printf("--------- DEVICE PROPERTIES ---------\n");
uint32_t apiVersion = properties.apiVersion;
printf("Name: %s\n", properties.deviceName);
printf("API Version: %d.%d.%d\n", VK_VERSION_MAJOR(apiVersion), VK_VERSION_MINOR(apiVersion), VK_VERSION_PATCH(apiVersion));
// Features
VkPhysicalDeviceFeatures features;
vkGetPhysicalDeviceFeatures(*physicalDevice, &features);
printf("\n--------- FEATURES ---------\n");
printf("Geometry Shader: %s\n", (BOOL_LITERAL(features.geometryShader)));
printf("Tessellation Shader: %s\n", (BOOL_LITERAL(features.tessellationShader)));
// Memory Properties
VkPhysicalDeviceMemoryProperties memoryProperties;
vkGetPhysicalDeviceMemoryProperties(*physicalDevice, &memoryProperties);
printf("\n--------- MEMORY PROPERTIES ---------\n");
printf("Heapsize: %llu Byte / %f GiB\n", memoryProperties.memoryHeaps->size,
(HUMAN_READABLE(memoryProperties.memoryHeaps->size)));
// Queue Properties
uint32_t amountQueueFamilies = 0;
vkGetPhysicalDeviceQueueFamilyProperties(*physicalDevice, &amountQueueFamilies, NULL);
VkQueueFamilyProperties familyProperties[amountQueueFamilies];
vkGetPhysicalDeviceQueueFamilyProperties(*physicalDevice, &amountQueueFamilies, familyProperties);
printf("\n--------- QUEUE PROPERTIES ---------\n");
printf("Queue Families Amount: %d\n", amountQueueFamilies);
for (int i = 0; i < amountQueueFamilies; i++)
{
printf("-- Queue Family #%d --\n", i);
printf(" Graphics bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0)));
printf(" Compute bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_COMPUTE_BIT) != 0)));
printf(" Transfer bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_TRANSFER_BIT) != 0)));
printf(" Sparse Binding bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT) != 0)));
printf(" Queue Count: %d\n", familyProperties[i].queueCount);
}
// Surface Capabilities
VkSurfaceCapabilitiesKHR surfaceCapabilities;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(*physicalDevice, *surface, &surfaceCapabilities);
printf("\n--------- SURFACE CAPABILITIES ---------\n");
printf(" Min Image Count: %d\n", surfaceCapabilities.minImageCount);
printf(" Max Image Count: %d\n", surfaceCapabilities.maxImageCount);
printf(" Current Extent: (%d; %d)\n", surfaceCapabilities.currentExtent.width, surfaceCapabilities.currentExtent.height);
printf(" Min Image Extent: (%d; %d)\n", surfaceCapabilities.minImageExtent.width, surfaceCapabilities.minImageExtent.height);
printf(" Max Image Extent: (%d; %d)\n", surfaceCapabilities.maxImageExtent.width, surfaceCapabilities.maxImageExtent.height);
printf(" Max Image Array Layers: %d\n", surfaceCapabilities.maxImageArrayLayers);
printf(" Supported Transforms: %d\n", surfaceCapabilities.supportedTransforms);
printf(" Current Transform: %d\n", surfaceCapabilities.currentTransform);
printf(" Supported Composite Alpha: %d\n", surfaceCapabilities.supportedCompositeAlpha);
printf(" Supported Usage Flags: %d\n", surfaceCapabilities.supportedUsageFlags);
// Surface Formats
uint32_t amountFormats;
vkGetPhysicalDeviceSurfaceFormatsKHR(*physicalDevice, *surface, &amountFormats, NULL);
VkSurfaceFormatKHR formats[amountFormats];
vkGetPhysicalDeviceSurfaceFormatsKHR(*physicalDevice, *surface, &amountFormats, formats);
printf("\n--------- SURFACE FORMATS ---------\n");
printf("Surface Formats Amount: %d\n", amountFormats);
for (int i = 0; i < amountFormats; i++)
{
printf("-- Surface Format #%d --\n", i);
printf(" Format: %d\n", formats[i].format);
}
// Presentation Modes
uint32_t amountPresentModes;
vkGetPhysicalDeviceSurfacePresentModesKHR(*physicalDevice, *surface, &amountPresentModes, NULL);
VkPresentModeKHR presentModes[amountPresentModes];
vkGetPhysicalDeviceSurfacePresentModesKHR(*physicalDevice, *surface, &amountPresentModes, presentModes);
printf("\n--------- PRESENTATION MODES ---------\n");
printf("Presentation Modes Amount: %d\n", amountPresentModes);
for (int i = 0; i < amountPresentModes; ++i)
{
printf("-- Present Mode #%d --\n", i);
printf(" Mode: %d\n", presentModes[i]);
}
}