From 87f55a84032450eca9a82201fc77ed023832e273 Mon Sep 17 00:00:00 2001 From: Niklas Birk Date: Wed, 3 Mar 2021 17:19:21 +0100 Subject: [PATCH] changed vulkan_sdk path in compile_shader to newer versions --- cpuMain.c | 2 +- shaders/vulkan/runCompiler.bat | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/cpuMain.c b/cpuMain.c index 83cff8d..bea6c8c 100644 --- a/cpuMain.c +++ b/cpuMain.c @@ -58,7 +58,7 @@ int main() glColor3f(p->color->x, p->color->y, p->color->z); glBegin(GL_POINTS); - glVertex3f(pos->x, pos->y, pos->z); + glVertex3f(pos->x, pos->y, pos->z); glEnd(); } } diff --git a/shaders/vulkan/runCompiler.bat b/shaders/vulkan/runCompiler.bat index 6cfcdf2..3992087 100644 --- a/shaders/vulkan/runCompiler.bat +++ b/shaders/vulkan/runCompiler.bat @@ -1,3 +1,3 @@ -D:\Programme\VulkanSDK\1.2.131.2\Bin\glslangValidator.exe -V ComputeShader.comp -D:\Programme\VulkanSDK\1.2.131.2\Bin\glslangValidator.exe -V VertexShader.vert -D:\Programme\VulkanSDK\1.2.131.2\Bin\glslangValidator.exe -V FragmentShader.frag \ No newline at end of file +D:\Programme\VulkanSDK\1.2.170.0\Bin\glslangValidator.exe -V ComputeShader.comp +D:\Programme\VulkanSDK\1.2.170.0\Bin\glslangValidator.exe -V VertexShader.vert +D:\Programme\VulkanSDK\1.2.170.0\Bin\glslangValidator.exe -V FragmentShader.frag \ No newline at end of file