Compute finished (maybe);

Graphics ausstehend;
Aktuelles Problem: SEGFAULT bei Swapchain!
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Niklas Birk committed 2020-03-31 15:09:08 +02:00
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commit d5b566c2b6
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@@ -20,7 +20,7 @@ layout(location = 0) uniform float dt;
layout(location = 1) uniform vec3 resetPos;
layout(location = 2) uniform uint maxParticles;
layout (local_size_x = 256, local_size_y = 1, local_size_z = 1) in;
layout (local_size_x = 1024, local_size_y = 1, local_size_z = 1) in;
uint hash(uvec3 seed)
{