#include #include #include "vulkan/vulkan.h" #define GLFW_INCLUDE_VULKAN #include "GLFW/glfw3.h" #include "utils.h" #define APP_NAME "Informatikprojekt - Vulkan" #define APP_VERSION VK_MAKE_VERSION(0, 0, 0) #define ENGINE_NAME "rwu_particles" #define ENGINE_VERSION VK_MAKE_VERSION(0, 0, 0) #define SUCCESS 0 #define FAILURE -1 #define ASSERT_SUCCESS(res)\ if (res != SUCCESS) { printf("Error-Code: %d", res); return FAILURE; } #define ASSERT_VK_SUCCESS(res)\ if (res != VK_SUCCESS) { printf("Error-Code: %d", res); return FAILURE; } #define ASSERT_GLFW_SUCCESS(res)\ if (res != GLFW_TRUE) { printf("Error-Code: %d", res); return FAILURE; } #define BOOL_LITERAL(val)\ val ? "True" : "False" #define HUMAN_READABLE(val)\ val * 9.313226e-10 int initVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, GLFWwindow *window, VkSwapchainKHR *swapChain, VkImageView **imageViews, uint32_t *amountImages); void createAppInfo(VkApplicationInfo *appInfo); void createInstanceInfo(VkApplicationInfo *appInfo, VkInstanceCreateInfo *instanceInfo); void createQueueInfo(VkDeviceQueueCreateInfo *queueInfo); void createDeviceInfo(VkDeviceQueueCreateInfo *queueInfo, VkDeviceCreateInfo *deviceInfo, VkPhysicalDeviceFeatures *features); void createImageViewInfo(VkImageViewCreateInfo *imageViewInfo, VkImage *swapChainImages, int index); void createSwapChainInfo(VkSwapchainCreateInfoKHR *swapChainCreateInfo, VkSurfaceKHR *surface); void createShaderStageInfo(VkPipelineShaderStageCreateInfo *shaderStageInfo, VkShaderStageFlagBits shaderStageBit, VkShaderModule shaderModule, const char *entryPointName); int createShaderModule(VkDevice device, VkShaderModule *shaderModule, const char *shaderSource, long sourceSize); void createPipelineVertexInputStateInfo(VkPipelineVertexInputStateCreateInfo *vertexInputStateInfo, VkVertexInputAttributeDescription *attributes, uint32_t atrributesSize); void createInputAssemblyStateInfo(VkPipelineInputAssemblyStateCreateInfo *inputAssemblyStateInfo, VkPrimitiveTopology topology); void createViewportStateInfo(VkPipelineViewportStateCreateInfo *viewportStateInfo, float width, float height); void createRasterizationStateInfo(VkPipelineRasterizationStateCreateInfo *rasterizationStateInfo, VkPolygonMode polygonMode); void createMultisampleStateInfo(VkPipelineMultisampleStateCreateInfo *multisampleStateInfo); void createColorBlendAttachmentStateInfo(VkPipelineColorBlendAttachmentState *colorBlendAttachmentState); void createColorBlendStateInfo(VkPipelineColorBlendStateCreateInfo *colorBlendStateInfo, VkPipelineColorBlendAttachmentState *blendAttachments, uint32_t blendAttachmentsSize); void createLayoutInfo(VkPipelineLayoutCreateInfo *layoutInfo, VkDescriptorSetLayout *setLayouts, uint32_t setLayoutSize); void createAttachmentDescription(VkAttachmentDescription *attachmentDescription); void shutdownVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, VkSwapchainKHR *swapChain, VkImageView *imageViews, uint32_t imagesSize, VkShaderModule *modules, uint32_t shaderModulesSize, VkPipelineLayout *pipelineLayout); void shutdownGLFW(GLFWwindow *window); void printStats(VkPhysicalDevice *physicalDevice, VkSurfaceKHR *surface);