/* * A vector with three floats */ struct vector3f { float x; float y; float z; }; /* * A particle has a position and a direction */ struct particle { struct vector3f position; struct vector3f direction; }; /* * An emitter has a position and contains an array of particles */ struct emitter { struct vector3f position; struct particle *particles; int pamount; }; /* * A particle system consists of one or more emitter */ struct particle_system { struct emitter *emitters; int eamount; }; /* * */ int initParticle(struct vector3f pos, struct vector3f dir); /* * */ int initVector3f(int x, int y, int z);