10 lines
136 B
GLSL
10 lines
136 B
GLSL
#version 460
|
|
|
|
layout(location = 0) in vec3 colV;
|
|
layout(location = 0) out vec4 colOut;
|
|
|
|
void main(void)
|
|
{
|
|
colOut = vec4(colV, 1);
|
|
}
|