12 lines
		
	
	
		
			175 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			175 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 460 core
 | |
| 
 | |
| layout(location = 0) in vec3 pos;
 | |
| layout(location = 1) in vec3 colIn;
 | |
| 
 | |
| out vec3 colV;
 | |
| 
 | |
| void main(void)
 | |
| {
 | |
|     colV = colIn;
 | |
|     gl_Position = vec4(pos, 1);
 | |
| } |