294 lines
12 KiB
C
294 lines
12 KiB
C
#include "initVulkan.h"
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int initVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, GLFWwindow *window,
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VkSwapchainKHR *swapChain, VkImageView **imageViews, uint32_t *amountImages)
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{
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// VkApplicationInfo
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VkApplicationInfo appInfo;
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initAppInfo(&appInfo);
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// VkInstanceCreateInfo
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uint32_t amountOfLayers;
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vkEnumerateInstanceLayerProperties(&amountOfLayers, NULL);
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VkLayerProperties layers[amountOfLayers];
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vkEnumerateInstanceLayerProperties(&amountOfLayers, layers);
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VkInstanceCreateInfo instanceInfo;
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initCreateInfo(&appInfo, &instanceInfo);
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// Vulkan Instance
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ASSERT_VK_SUCCESS(vkCreateInstance(&instanceInfo, NULL, vkInstance))
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// Get physical device
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uint32_t amountOfPhysicalDevices = 0;
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ASSERT_VK_SUCCESS(vkEnumeratePhysicalDevices(*vkInstance, &amountOfPhysicalDevices, NULL)) // Let fill amount first automatically
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VkPhysicalDevice physicalDevices[amountOfPhysicalDevices]; // create array for physical devices
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ASSERT_VK_SUCCESS(vkEnumeratePhysicalDevices(*vkInstance, &amountOfPhysicalDevices, physicalDevices)) // Call again with array
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// Create Window Surface
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ASSERT_VK_SUCCESS(glfwCreateWindowSurface(*vkInstance, window, NULL, surface))
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printStats(&physicalDevices[0], surface);
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// Queue info
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VkDeviceQueueCreateInfo queueInfo;
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initQueueInfo(&queueInfo);
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// Device info
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VkPhysicalDeviceFeatures usedFeatures = {};
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VkDeviceCreateInfo deviceInfo;
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initDeviceInfo(&queueInfo, &deviceInfo, &usedFeatures);
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// Logical device
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ASSERT_VK_SUCCESS(vkCreateDevice(physicalDevices[0], &deviceInfo, NULL, device))
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// Queue
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VkQueue queue;
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vkGetDeviceQueue(*device, 0, 0, &queue);
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// Swap chain support
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VkBool32 swapChainSupport;
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ASSERT_VK_SUCCESS(vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevices[0], 0, *surface, &swapChainSupport))
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if (!swapChainSupport)
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{
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printf("Swap chain not supported!");
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return FAILURE;
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}
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// Swap chain info
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VkSwapchainCreateInfoKHR swapChainCreateInfo;
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initSwapChainInfo(&swapChainCreateInfo, surface);
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// Swap chain
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ASSERT_VK_SUCCESS(vkCreateSwapchainKHR(*device, &swapChainCreateInfo, NULL, swapChain))
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// Swap chain images
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vkGetSwapchainImagesKHR(*device, *swapChain, amountImages, NULL);
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VkImage swapChainImages[*amountImages];
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ASSERT_VK_SUCCESS(vkGetSwapchainImagesKHR(*device, *swapChain, amountImages, swapChainImages))
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// Image view
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*imageViews = malloc(*amountImages * sizeof(VkImageView));
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VkImageViewCreateInfo imageViewInfo;
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for (int i = 0; i < *amountImages; i++)
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{
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initImageViewInfo(&imageViewInfo, swapChainImages, i);
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ASSERT_VK_SUCCESS(vkCreateImageView(*device, &imageViewInfo, NULL, &*imageViews[i]))
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}
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return SUCCESS;
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}
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void initAppInfo(VkApplicationInfo *appInfo)
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{
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appInfo->sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo->pNext = NULL;
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appInfo->pApplicationName = APP_NAME;
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appInfo->applicationVersion = APP_VERSION;
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appInfo->pEngineName = ENGINE_NAME;
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appInfo->engineVersion = ENGINE_VERSION;
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appInfo->apiVersion = VK_API_VERSION_1_1;
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}
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void initCreateInfo(VkApplicationInfo *appInfo, VkInstanceCreateInfo *instanceInfo)
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{
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GLuint amountOfGLFWExtensions;
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const char **glfwExtensions = glfwGetRequiredInstanceExtensions(&amountOfGLFWExtensions);
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instanceInfo->sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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instanceInfo->pNext = NULL;
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instanceInfo->flags = 0;
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instanceInfo->pApplicationInfo = appInfo;
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instanceInfo->enabledLayerCount = 0;
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instanceInfo->ppEnabledLayerNames = NULL;
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instanceInfo->enabledExtensionCount = amountOfGLFWExtensions;
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instanceInfo->ppEnabledExtensionNames = glfwExtensions;
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}
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void initQueueInfo(VkDeviceQueueCreateInfo *queueInfo)
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{
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queueInfo->sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueInfo->pNext = NULL;
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queueInfo->flags = 0;
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queueInfo->queueFamilyIndex = 0;
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queueInfo->queueCount = 1;
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queueInfo->pQueuePriorities = NULL;
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}
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void initDeviceInfo(VkDeviceQueueCreateInfo *queueInfo, VkDeviceCreateInfo *deviceInfo, VkPhysicalDeviceFeatures *features)
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{
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const char *deviceExtensions[1] = { VK_KHR_SWAPCHAIN_EXTENSION_NAME };
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deviceInfo->sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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deviceInfo->pNext = NULL;
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deviceInfo->flags = 0;
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deviceInfo->queueCreateInfoCount = 1;
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deviceInfo->pQueueCreateInfos = queueInfo;
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deviceInfo->enabledLayerCount = 0;
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deviceInfo->ppEnabledLayerNames = NULL;
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deviceInfo->enabledExtensionCount = 1;
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deviceInfo->ppEnabledExtensionNames = deviceExtensions;
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deviceInfo->pEnabledFeatures = features;
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}
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void initSwapChainInfo(VkSwapchainCreateInfoKHR *swapChainCreateInfo, VkSurfaceKHR *surface)
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{
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VkExtent2D imageExtent = { WIDTH, HEIGHT };
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swapChainCreateInfo->sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
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swapChainCreateInfo->pNext = NULL;
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swapChainCreateInfo->flags = 0;
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swapChainCreateInfo->surface = *surface;
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swapChainCreateInfo->minImageCount = 1;
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swapChainCreateInfo->imageFormat = VK_FORMAT_B8G8R8A8_UNORM;
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swapChainCreateInfo->imageColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
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swapChainCreateInfo->imageExtent = imageExtent;
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swapChainCreateInfo->imageArrayLayers = 1;
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swapChainCreateInfo->imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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swapChainCreateInfo->imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
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swapChainCreateInfo->queueFamilyIndexCount = 0;
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swapChainCreateInfo->pQueueFamilyIndices = NULL;
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swapChainCreateInfo->preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
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swapChainCreateInfo->compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
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swapChainCreateInfo->presentMode = VK_PRESENT_MODE_FIFO_KHR;
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swapChainCreateInfo->clipped = VK_FALSE;
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swapChainCreateInfo->oldSwapchain = VK_NULL_HANDLE;
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}
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void initImageViewInfo(VkImageViewCreateInfo *imageViewInfo, VkImage *swapChainImages, int index)
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{
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VkComponentMapping componentMapping = {
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VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY,
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VK_COMPONENT_SWIZZLE_IDENTITY
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};
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VkImageSubresourceRange subresourceRange = {
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VK_IMAGE_ASPECT_COLOR_BIT,0, 1, 0, 1
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};
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imageViewInfo->sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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imageViewInfo->pNext = NULL;
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imageViewInfo->flags = 0;
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imageViewInfo->image = swapChainImages[index];
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imageViewInfo->viewType = VK_IMAGE_VIEW_TYPE_2D;
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imageViewInfo->format = VK_FORMAT_B8G8R8A8_UNORM;
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imageViewInfo->components = componentMapping;
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imageViewInfo->subresourceRange = subresourceRange;
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}
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void shutdownVulkan(VkInstance *vkInstance, VkDevice *device, VkSurfaceKHR *surface, VkSwapchainKHR *swapChain,
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VkImageView *imageViews, uint32_t amountImages)
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{
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vkDeviceWaitIdle(*device);
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for (int i = 0; i < amountImages; i++)
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{
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vkDestroyImageView(*device, imageViews[i], NULL);
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}
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vkDestroySwapchainKHR(*device, *swapChain, NULL);
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vkDestroySurfaceKHR(*vkInstance, *surface, NULL);
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vkDestroyDevice(*device, NULL);
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vkDestroyInstance(*vkInstance, NULL);
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}
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void shutdownGLFW(GLFWwindow *window)
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{
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glfwDestroyWindow(window);
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glfwTerminate();
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}
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void printStats(VkPhysicalDevice *physicalDevice, VkSurfaceKHR *surface)
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{
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// Device Properties
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(*physicalDevice, &properties);
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printf("--------- DEVICE PROPERTIES ---------\n");
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uint32_t apiVersion = properties.apiVersion;
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printf("Name: %s\n", properties.deviceName);
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printf("API Version: %d.%d.%d\n", VK_VERSION_MAJOR(apiVersion), VK_VERSION_MINOR(apiVersion), VK_VERSION_PATCH(apiVersion));
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// Features
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VkPhysicalDeviceFeatures features;
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vkGetPhysicalDeviceFeatures(*physicalDevice, &features);
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printf("\n--------- FEATURES ---------\n");
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printf("Geometry Shader: %s\n", (BOOL_LITERAL(features.geometryShader)));
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printf("Tessellation Shader: %s\n", (BOOL_LITERAL(features.tessellationShader)));
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// Memory Properties
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VkPhysicalDeviceMemoryProperties memoryProperties;
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vkGetPhysicalDeviceMemoryProperties(*physicalDevice, &memoryProperties);
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printf("\n--------- MEMORY PROPERTIES ---------\n");
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printf("Heapsize: %llu Byte / %f GiB\n", memoryProperties.memoryHeaps->size,
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(HUMAN_READABLE(memoryProperties.memoryHeaps->size)));
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// Queue Properties
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uint32_t amountQueueFamilies = 0;
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vkGetPhysicalDeviceQueueFamilyProperties(*physicalDevice, &amountQueueFamilies, NULL);
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VkQueueFamilyProperties familyProperties[amountQueueFamilies];
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vkGetPhysicalDeviceQueueFamilyProperties(*physicalDevice, &amountQueueFamilies, familyProperties);
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printf("\n--------- QUEUE PROPERTIES ---------\n");
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printf("Queue Families Amount: %d\n", amountQueueFamilies);
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for (int i = 0; i < amountQueueFamilies; i++)
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{
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printf("-- Queue Family #%d --\n", i);
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printf(" Graphics bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0)));
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printf(" Compute bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_COMPUTE_BIT) != 0)));
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printf(" Transfer bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_TRANSFER_BIT) != 0)));
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printf(" Sparse Binding bit: %s\n", (BOOL_LITERAL((familyProperties[i].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT) != 0)));
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printf(" Queue Count: %d\n", familyProperties[i].queueCount);
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}
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// Surface Capabilities
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VkSurfaceCapabilitiesKHR surfaceCapabilities;
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vkGetPhysicalDeviceSurfaceCapabilitiesKHR(*physicalDevice, *surface, &surfaceCapabilities);
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printf("\n--------- SURFACE CAPABILITIES ---------\n");
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printf(" Min Image Count: %d\n", surfaceCapabilities.minImageCount);
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printf(" Max Image Count: %d\n", surfaceCapabilities.maxImageCount);
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printf(" Current Extent: (%d; %d)\n", surfaceCapabilities.currentExtent.width, surfaceCapabilities.currentExtent.height);
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printf(" Min Image Extent: (%d; %d)\n", surfaceCapabilities.minImageExtent.width, surfaceCapabilities.minImageExtent.height);
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printf(" Max Image Extent: (%d; %d)\n", surfaceCapabilities.maxImageExtent.width, surfaceCapabilities.maxImageExtent.height);
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printf(" Max Image Array Layers: %d\n", surfaceCapabilities.maxImageArrayLayers);
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printf(" Supported Transforms: %d\n", surfaceCapabilities.supportedTransforms);
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printf(" Current Transform: %d\n", surfaceCapabilities.currentTransform);
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printf(" Supported Composite Alpha: %d\n", surfaceCapabilities.supportedCompositeAlpha);
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printf(" Supported Usage Flags: %d\n", surfaceCapabilities.supportedUsageFlags);
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// Surface Formats
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uint32_t amountFormats;
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vkGetPhysicalDeviceSurfaceFormatsKHR(*physicalDevice, *surface, &amountFormats, NULL);
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VkSurfaceFormatKHR formats[amountFormats];
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vkGetPhysicalDeviceSurfaceFormatsKHR(*physicalDevice, *surface, &amountFormats, formats);
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printf("\n--------- SURFACE FORMATS ---------\n");
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printf("Surface Formats Amount: %d\n", amountFormats);
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for (int i = 0; i < amountFormats; i++)
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{
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printf("-- Surface Format #%d --\n", i);
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printf(" Format: %d\n", formats[i].format);
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}
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// Presentation Modes
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uint32_t amountPresentModes;
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vkGetPhysicalDeviceSurfacePresentModesKHR(*physicalDevice, *surface, &amountPresentModes, NULL);
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VkPresentModeKHR presentModes[amountPresentModes];
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vkGetPhysicalDeviceSurfacePresentModesKHR(*physicalDevice, *surface, &amountPresentModes, presentModes);
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printf("\n--------- PRESENTATION MODES ---------\n");
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printf("Presentation Modes Amount: %d\n", amountPresentModes);
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for (int i = 0; i < amountPresentModes; ++i)
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{
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printf("-- Present Mode #%d --\n", i);
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printf(" Mode: %d\n", presentModes[i]);
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}
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} |