readFile() implemented
This commit is contained in:
9
shaders/opengl/FragmentShader.glsl
Normal file
9
shaders/opengl/FragmentShader.glsl
Normal file
@ -0,0 +1,9 @@
|
||||
#version 460
|
||||
|
||||
layout(location = 0) in vec3 colV;
|
||||
layout(location = 0) out vec4 colOut;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
colOut = vec4(colV, 1);
|
||||
}
|
Reference in New Issue
Block a user