Niklas Birk
|
87f55a8403
|
changed vulkan_sdk path in compile_shader to newer versions
|
2021-03-03 17:19:21 +01:00 |
|
Niklas Birk
|
33329c10d0
|
Finished for Abgabe
|
2020-04-01 22:17:35 +02:00 |
|
Niklas Birk
|
9c0188c389
|
minor changes
|
2020-03-31 18:38:58 +02:00 |
|
Niklas Birk
|
c99023f81c
|
Finally finished vulkan to draw
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
d5b566c2b6
|
Compute finished (maybe);
Graphics ausstehend;
Aktuelles Problem: SEGFAULT bei Swapchain!
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
0815c8a5f2
|
memory stuff
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
77825e62c2
|
vulkan shader
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
7ab2e09d48
|
vulkan shader
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
0382508e9e
|
readFile() implemented
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
357cca6dd5
|
did vulkan stuff / opengl stuff
|
2020-03-31 15:09:07 +02:00 |
|
Niklas Birk
|
8fa5172e3e
|
Finished shader; split to targets cpu, opengl and vulkan
|
2020-03-31 15:09:07 +02:00 |
|
Niklas Birk
|
1b5b6d0f45
|
quick
|
2020-03-31 15:09:07 +02:00 |
|
Niklas Birk
|
92a3dc0813
|
Changes glfw to use binares instead of building along project
|
2020-03-31 15:09:07 +02:00 |
|
Niklas Birk
|
38d326abca
|
Shader
|
2020-03-31 15:09:06 +02:00 |
|
Niklas Birk
|
05038da3df
|
Shader
|
2020-03-31 15:09:06 +02:00 |
|