|
951c5a2208
|
Delete bug_report.md
|
2021-03-04 19:07:38 +01:00 |
|
Niklas Birk
|
3acbaf8702
|
use another validation layer hence the old one is not available on newer vulkan sdk
|
2021-03-03 17:47:59 +01:00 |
|
Niklas Birk
|
438accf2f5
|
deleted unnecessary files
|
2021-03-03 17:21:58 +01:00 |
|
Niklas Birk
|
87f55a8403
|
changed vulkan_sdk path in compile_shader to newer versions
|
2021-03-03 17:19:21 +01:00 |
|
|
f995bd8b32
|
Update issue templates
|
2020-04-17 23:36:49 +02:00 |
|
|
f8b9ca5006
|
Update CONTRIBUTING.md
|
2020-04-17 23:36:11 +02:00 |
|
|
e20564325b
|
Create LICENSE
|
2020-04-17 23:33:57 +02:00 |
|
|
e7aca47a74
|
Create CONTRIBUTING.md
|
2020-04-17 23:32:59 +02:00 |
|
|
d95a3b2bce
|
Create CODE_OF_CONDUCT.md
|
2020-04-17 23:32:34 +02:00 |
|
|
c81cb584b0
|
Updated Readme.md
Added description for paper
|
2020-04-07 08:57:54 +02:00 |
|
|
acd2aa9c4e
|
Added final project paper.
- Release-Version of Paper from 01.04.2020
|
2020-04-07 08:53:28 +02:00 |
|
Niklas Birk
|
33329c10d0
|
Finished for Abgabe
|
2020-04-01 22:17:35 +02:00 |
|
Niklas Birk
|
0ac020d531
|
Cleanup
|
2020-04-01 14:40:21 +02:00 |
|
Niklas Birk
|
9c0188c389
|
minor changes
|
2020-03-31 18:38:58 +02:00 |
|
Niklas Birk
|
dd9a111ef6
|
Readme
|
2020-03-31 15:56:44 +02:00 |
|
Niklas Birk
|
0fdd5a58e9
|
WORKGROUP_SIZE_X in utils.h erstellt
|
2020-03-31 15:56:36 +02:00 |
|
Niklas Birk
|
1ba5d33634
|
Cleaned up
|
2020-03-31 15:22:15 +02:00 |
|
Niklas Birk
|
8c77f36f6a
|
Vulkan finished
Performance slightly worse than opengl; maybe perfomance tweaks can help? Or it is so ...
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
c99023f81c
|
Finally finished vulkan to draw
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
d5b566c2b6
|
Compute finished (maybe);
Graphics ausstehend;
Aktuelles Problem: SEGFAULT bei Swapchain!
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
bf5f9df90f
|
Neuer Ansatz;
NEW ERROR: vkCreateComputePipeline(); VK_ERROR_OUT_OF_HOST_MEMORY
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
0815c8a5f2
|
memory stuff
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
29e3ac0d53
|
further vulkan
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
77825e62c2
|
vulkan shader
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
7ab2e09d48
|
vulkan shader
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
0382508e9e
|
readFile() implemented
|
2020-03-31 15:09:08 +02:00 |
|
Niklas Birk
|
357cca6dd5
|
did vulkan stuff / opengl stuff
|
2020-03-31 15:09:07 +02:00 |
|
Niklas Birk
|
1d10921b75
|
did vulkan stuff
|
2020-03-31 15:09:07 +02:00 |
|
Niklas Birk
|
8fa5172e3e
|
Finished shader; split to targets cpu, opengl and vulkan
|
2020-03-31 15:09:07 +02:00 |
|
Niklas Birk
|
1b5b6d0f45
|
quick
|
2020-03-31 15:09:07 +02:00 |
|
Niklas Birk
|
92a3dc0813
|
Changes glfw to use binares instead of building along project
|
2020-03-31 15:09:07 +02:00 |
|
Niklas Birk
|
38d326abca
|
Shader
|
2020-03-31 15:09:06 +02:00 |
|
Niklas Birk
|
05038da3df
|
Shader
|
2020-03-31 15:09:06 +02:00 |
|
Niklas Birk
|
e8ecec7cef
|
magic
|
2020-03-31 15:09:05 +02:00 |
|
Niklas Birk
|
8eb0a12b83
|
Imported glad; cleaned up opengl init code; fixed some
|
2020-03-31 15:09:05 +02:00 |
|
Niklas Birk
|
a9609ed770
|
several things
|
2020-03-31 15:09:03 +02:00 |
|
Niklas Birk
|
a5b69a7dad
|
further tests
|
2020-03-31 15:09:01 +02:00 |
|
Niklas Birk
|
50788d8351
|
Init opengl
|
2020-03-31 15:09:01 +02:00 |
|
Niklas Birk
|
e7db6fdf34
|
Init opengl
|
2020-03-31 15:08:59 +02:00 |
|
Niklas Birk
|
95e874e74e
|
Init particle creation
|
2020-03-31 15:08:58 +02:00 |
|
Niklas Birk
|
8079f1809f
|
Initial Setup
|
2020-03-31 15:08:58 +02:00 |
|
Niklas Birk
|
03e21dc0e4
|
Initial Setup
|
2020-03-31 15:08:58 +02:00 |
|
SirNik_OdTW
|
5a28113d34
|
Initial commit
|
2020-03-31 15:00:37 +02:00 |
|